On 19.01.2017 05:09, Pedro Camargo wrote:
> Can I compute many-to-all Shortest paths (about 5,000 origins in a 100,000
> nodes network) taking advantage of all computer processors?
This is not implemented, but can be achieved easily with threads or
multiprocessing.
> Looking at the code, it looks like Dijkstra is computed with the GIL locked,
> but I was not sure how it goes for the other algorithms.
I don't think this is true, since the library dispatches to C++.
--
Tiago de Paula Peixoto <tiago@skewed.de>
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